International E-Journal of Advances in Education

International E-Journal of Advances in Education

COMPUTER GAMES AND EDUCATION

Yazarlar: Anton Sukhov

Cilt 1 , Sayı 3 , 2015 , Sayfalar 248 - 252

Konular:-

DOI:10.18768/ijaedu.79254

Anahtar Kelimeler:-

Özet: This paper devoted to the research of educational resources and possibilities of modern computer games. The “internal” educational aspects of computer games include educational mechanism (a separate or integrated “tutorial”) and representation of a real or even fantastic educational process within virtual worlds. The “external” dimension represents educational opportunities of computer games for personal and professional development in different genres of computer games (various transport, social, business, medical, military simulators and economic, historical strategies). Keywords: Computer games, virtual world, interactive study, tutorial, training, skills, education, simulator, strategy.


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BibTex
KOPYALA
@article{2015, title={COMPUTER GAMES AND EDUCATION}, volume={1}, number={248–252}, publisher={International E-Journal of Advances in Education}, author={Anton Sukhov}, year={2015} }
APA
KOPYALA
Anton Sukhov. (2015). COMPUTER GAMES AND EDUCATION (Vol. 1). Vol. 1. International E-Journal of Advances in Education.
MLA
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Anton Sukhov. COMPUTER GAMES AND EDUCATION. no. 248–252, International E-Journal of Advances in Education, 2015.