Current Proceedings on Technology
Yazarlar: Murat Uysal, Baha Sen, Canan Celik
Konular:-
Anahtar Kelimeler:BSP Tree,CUDA,Hidden surface removal
Özet: Binary Space Partitioning (BSP) Tree can be used for hidden surface removal. In order to hide invisible surfaces, all surfaces are sorted back to front or front to back order. Traversal of BSP Trees for back to front order of faces requires calculation for all BSP Tree nodes, which can be made in parallel manner. NVIDIA’s CUDA (Compute Unified Device Architecture) is a parallel programming model for GPUs, which shows performance over CPUs for massively parallel computations. Using BSP Tree, rendering of faces sorted by CUDA is implemented and rendering times are compared with the ones observed for the case that CUDA is not used.