Journal of Turkish Science Education

Journal of Turkish Science Education

The Use of Computer-Based Interactive Game to Make the Imaginary Logic of Structural Analysis More Real

Yazarlar: Anis RAHMAWATI

Cilt 15 , Sayı Special , 2018 , Sayfalar 1-12

Konular:-

Anahtar Kelimeler:Computer-based interactive game ,Learning media ,Structural analysis

Özet: This study aimed to design an innovative learning media (i.e., Macromedia Flash program) for Structural Analysis subjects at Secondary Vocational Building Engineering School to improve students’ learning outcomes. In the design process, the current study included such stages as defination, design, expert validation, pilot-test, and dissemination. The defination stage formulated subject’s achievement indicators or competencies. The design stage included planning a design and then implemented it. Four experts validated the design. The pilot-test gave students a chance to make prior assesments for the designed products. At the dissemination stage , the interactive gaming mediawas conducted with one class at Vocational Building Engineering School. The results indicated that the developed instructional medias were feasible and effective in improving students’ learning outcomes.


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BibTex
KOPYALA
@article{2018, title={The  Use of Computer-Based Interactive Game to Make the Imaginary Logic of Structural Analysis More Real}, volume={15}, number={1–12}, publisher={The Journal of Turkish Science Education}, author={Anis RAHMAWATI}, year={2018} }
APA
KOPYALA
Anis RAHMAWATI. (2018). The  Use of Computer-Based Interactive Game to Make the Imaginary Logic of Structural Analysis More Real (Vol. 15). Vol. 15. The Journal of Turkish Science Education.
MLA
KOPYALA
Anis RAHMAWATI. The  Use of Computer-Based Interactive Game to Make the Imaginary Logic of Structural Analysis More Real. no. 1–12, The Journal of Turkish Science Education, 2018.